top of page

Sker Ritual Hotfix Patch Notes - 24 April

This features a series of hotfixes on all platforms from 22-24 April. If they haven't automatically updated, please close your game and update manually using the dedicated platform service.


Quick Overview

  • Fixed the 60fps lock at higher frame rates

  • Fixed the footsteps audio issue

  • Performance enhancements

  • Fixed multiple reasons for crashes

  • Added 120 FOV on console


All Platforms

  • Fixed an issue causing the footsteps to play more often if you were playing at higher than 60 FPS

  • Lowered volume of footsteps, will add a slider in a future patch so users can modify it

  • Fixed an issue causing some "Kill Enemies within an area" objectives not to count if you kill a lot of enemies at once, it now counts every kill towards the credit

  • Fixed an issue causing the party UI to error

  • Fixed an issue causing matchmaking to be stuck

  • Fixed an issue with the Frostfire Miracle causing it to make enemies you hit quicker if you upgrade it instead of slower

  • Fixed an issue where using the Auto-Aim Miracle caused errors if the enemy had no head

  • Fixed an issue where Aim Assist using a controller would get stuck on enemies that disappear when you kill them until you look at another enemy

  • Improved performance from texture loading and other small changes

  • Fixed multiple issues caused by other players leaving during a multiplayer game

  • Fixed an issue that caused the game not to end when everybody dies and has no token if someone has left the game

  • Fixed an issue that caused the scoreboard & game over screen to show people who are no longer in the game

  • Fixed an issue that caused the game to break when swapping between Sker Passes automatically

  • Fixed a memory leak caused by the damage text

  • Fixed a memory leak caused by caching NPCs

  • Fixed a memory leak caused by points added notifications

  • Improved performance of levels with loads of flickering lights

  • Removed Aim Assist targets from fake NPCs in "Deadly Lover's Fortress"

  • Fixed an issue causing conflict in lobby names and sometimes making people join other random rooms

  • Fixed the Abraham boss fight sometimes leaving the room and resetting

  • Increased size of the teammate revive interact so you don't get interrupted when you get hit

  • Fixed some errors causing some abilities to sometimes break

  • Fixed the Diver Helmet enemy sometimes forgetting to leave the spawn zone

Xbox Series X|S

  • Added 120 FOV (PS5 update coming soon)


  • Fixed an issue that caused the in-game camera to render at 60 frames a second even if your game is running at 300 FPS

  • Videos should now skip if they fail to play, also added "ignoreVideos" as a launch option on Steam in case any other issues are caused by videos failing to play

  • Added icons for people who rebind actions to the middle mouse button and extra mouse buttons

  • Fixed an issue that caused Steam Deck to not show the Game Over screen when leaving the level


4,123 views0 comments

Recent Posts

See All


Commenting has been turned off.
bottom of page