Updated: May 11
UPDATE 1.02 (August 06, 2020)
Added a "Safe" Difficulty, with no enemies or damage, some items & achievements will be disabled.
For those who want to focus on atmosphere and story only (You are locked to this mode once you start).
Fixed the door after the projector room after the last boss fight that wasn't saving as open
Fixed a bug that caused the Phonic Modulator ammo to show -1 in the Menu
Fixed an error spam caused by footsteps by Abraham during cutscenes
Added a prompt suggesting the player can try lower difficulty after dying often
Fixed an issue causing doors to close while the player is near them after an AI has gone out of range
Fixed a bug that caused pieces of the Phonic Modulator to be visible when picking one of the family crests
Adjusted player noise levels
Fixed Occlusion issues in Ground Floor
Added an option to disable Film Grain
Updated Arabic Localization
Updated Chinese Localization
UPDATE 1.02 (July 31, 2020)
- On Easy Difficulty, you get your health back when dying.
- Key Rebinding available for Movement Keys now.
- Fixed a Vent not saving on the Second Floor
- Fixed an issue that caused 2 doors to unlock when unlocking one door in the Basement
- Added environment notes to the numbered pictures in the Attic
- Fixed a bug allowing you to pick up the map before the open chest animation was complete
- Fixed a bug that would show the damage effect over certain cutscenes
- Adjusted interaction distance for the mirror on Second Floor
- Increased time between entering a toxic cloud & getting damaged
- Fixed a bug that would have 2 locked gate icons stay after they were unlocked
- Fixed an issue where loading for too long in Ground Floor might cause a restart from checkpoint
- Fixed an issue caused by dealing the final stun to Abraham while he's attacking that caused his attack colliders to stay on
- Fixed Basement Music Key Door not saving as unlocked after being unlocked.
- Fixed an occlusion issue with some lights in the Basement kitchen